GripMode | Home |
Constant | Meaning |
---|---|
LC_GRIP_NOMOVE | Hide grips for entity movement. |
LC_GRIP_NOROTATE | Hide grips for entity rotation. |
LC_GRIP_NOSCALE | Hide grips for entity scale. |
HANDLE hEnt; hEnt = lcBlockGetEntByKey( hBlock, 123 ); if (lcEntType( hEnt, LC_ENT_BLOCKREF )){ lcPropPutInt( hEnt, LC_PROP_ENT_GRIPMODE, LC_GRIP_NOMOVE|LC_GRIP_NOSCALE ); }