GripMode Home

Entity property LC_PROP_ENT_GRIPMODE
Combination of the following constants:

Constant Meaning
LC_GRIP_NOMOVE Hide grips for entity movement.
LC_GRIP_NOROTATE Hide grips for entity rotation.
LC_GRIP_NOSCALE Hide grips for entity scale.

Note: Currently applied only for Block Reference entity.

Code sample:
  HANDLE hEnt;
  hEnt = lcBlockGetEntByKey( hBlock, 123 );
  if (lcEntType( hEnt, LC_ENT_BLOCKREF )){
    lcPropPutInt( hEnt, LC_PROP_ENT_GRIPMODE, LC_GRIP_NOMOVE|LC_GRIP_NOSCALE );
  }